Types

Identifier can be string, integer, float, complex or vector.
Note, all types are stored internal as string and each identifier has a own scope. The scope means that the variable is only visible from the first block used and recursively. When the block is finished, it is discarded. If this should not happen, it should be initialized in the main block or via global.

var variable // similar to variable := ”
local variable // similar to variable := ” (same as var)
global variable // similar to variable := ” but with global scope

  variable := #123 // char
  variable := ‘Hello world!’ // string
  variable := “Hello world!” // string
  variable := Hello! // string
  variable := (1<2) // boolean
  variable := %1111:0000 %0101.0101 // binary
  variable := $FF:FF $A:FFFF // hexadecimal
  variable := 123 // integer
  variable := 123.456 // float
  variable := (123+123.456) // integer and float calculation
  variable := <10,10> // complex
  variable := <0,0,0> // vector
  variable := 10 #9 11 #9 12 #9 13 // tab separated array

Replacements

  a := ‘Test’
  print ‘My’ a ‘!’
   MyTest!
  print ‘My@a!’ // pattern matching
   MyTest!

  b := 10 #9 11 #9 12 #9 13
  print b[2] // array access
   11

  b[2] := 0
  print b[2] // array access
   0

Assignments

variable := string1 string2
  {variable = string1string2}

variable |= string1 string2
  {variable = string1 string2}

variable ~= string1 string2
  {variable = string2string1}

variable #= 2 123.456789
  {variable = 123.45}
variable #= -5 11
  {variable = 00011}

variable += 12 6
  {variable = 18}

variable -= 12 6
  {variable = 6}

variable *= 12 6
  {variable = 72}

variable /= 12 6
  {variable = 2}

variable o= <1,2> <3,4>
  {variable = 11}

variable x= <1,2,3> <4,5,6>
  {variable = < -3, 6,-3>}